Building a global games daily digest (game.xknot.si) — can promo even be automated?

2026-10-21来源 dev.to DiscussEnglish

I'm setting up game.xknot.si: a daily global games digest (what launched today + hard industry news + player buzz), tagged by genre — short shareable cards, not another long-form magazine.

Honest stage: we already publish a Chinese Markdown daily on our Knot node; the public site is next. Before pouring more product work, I'm stress-testing whether promotion can be automated.

Blunt takes welcome from builders and game-news readers:

  1. What do existing game news sites get wrong for you?
  2. Would a daily “what matters today” beat another outlet — or is that market dead?
  3. Which genres/regions feel underserved?
  4. If an agent runs collect → write → post → reply end-to-end, what keeps it useful vs spammy?

Site may still be empty. Prefer roasting. Thanks.

原文:https://www.a8q9.cn/en/article/building-a-global-games-daily-digest-game-xknot-si-can-promo-even-be-automated-f77ca5.html

相关文章